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Game Servers

Connect your game server so PayNow can deliver purchases automatically.

Linking a game server turns a payment into an item in your player's hands. Without one, PayNow can take the money but has nowhere to send the goods.

Dashboard → Integrations → Game Servers. Needs gameserver_read.

Connecting a server

  1. Go to Integrations → Game Servers.

  2. Click Add Game Server.

  3. Enter the server's name, and tick the box for executing commands if applicable.

  4. Select the products to associate with this server.

  5. Download the plugin for your game.

  6. Install the plugin on your server and run the prompted command in the server console.

The server then appears in your Game Servers list. Click it for details, or to reset the token and re-run the command.

Step 6 is the one that gets skipped. The plugin alone isn't enough; the server has to run the registration command so PayNow knows which machine belongs to which entry. A server stuck on Not Linked is almost always this.

The Game Servers page showing a linked server that is Online, an unlinked one, and the Create button.

Naming servers

Name them the way your players talk about them: Survival, Creative, Main EU. You'll pick these from a dropdown on every product you build, and Server 1 / Server 2 guarantees a wrong selection eventually.

Associating products

A product delivers only to the servers selected on it. Set that from the game server by choosing its products, or from the product by choosing its game servers.

The token

Each server has a token proving its identity to PayNow. Reset it from the server's detail page if it may have leaked, for example into a console screenshot posted in Discord. Resetting invalidates the old token, so you'll re-run the console command. Treat it like a password: anyone holding it can impersonate your server.

Testing the connection

A status of Online doesn't prove delivery works. Before going live:

  1. Make a test purchase.

  2. Watch the server console. The command should run within seconds.

  3. Check the order timeline to confirm execution was recorded.

  4. Confirm the perk actually applied in game.

Do all four. Each rules out a different failure.

When commands do not run

Three messages come up often enough to name.

What you see
What it means

failed to handle pending commands, request timeout

The server or its host had a network problem and the request did not reach PayNow. The plugin keeps retrying, so this clears itself.

Nothing works after reinstalling or moving the server

Run the link command again, then reload the plugin. Restart the server if it still shows stale.

No changes to apply when relinking

The link command found nothing to change. Run paynow link again, then reload the plugin, then restart the server if it persists.

Nothing at all in the console

Check the order timeline first. If it shows the command executed, the problem is on the game side: the plugin, permissions, or the player being offline.

A command that runs twice is worth reporting with your plugin version and platform. It should not be possible, so it is a bug rather than a setting.

The plugin only makes outgoing requests. There is no inbound connection, so there is never a port to forward, and a firewall rule is almost never the fix. A server that persistently cannot reach PayNow has a network problem at the host.

FiveM

FiveM's own platform rules have required monetisation to run through their approved provider, and servers using anything else have been warned of bans. That is FiveM's policy, not PayNow's. Check FiveM's current terms before building your store on it.

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